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Flash mouse coordinates
Flash mouse coordinates









  1. #Flash mouse coordinates movie
  2. #Flash mouse coordinates registration

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flash mouse coordinates

It contains a movieclip with this script on it.

#Flash mouse coordinates movie

Here is the code inside the example movie 07mouse.fla. To ensure this, you can use _root._xmouse and _root._ymouse. In most cases, you will want these properties as they relate to the mainmovie. If you use them inside a movie clip, you get the mouselocation from the center of the movie clip. So if you areusing the root properties, you get the location of the mouse from the upper-leftcorner of the movie.

#Flash mouse coordinates registration

What's the difference? Well, _xmouse and _ymousemeasure the mouse location from registration point of the object. If you use them in amovie clip, they are movie clip properties. So if youuse them in the main timeline, they are root properties. These are the _xmouseand _ymouse properties.īut what are they properties of? If used by themselves, _xmouse and _ymouse are properties of the object they are contained in. Two special properties of the Flash player tell you the horizontal andvertical positions of the cursor on the screen. I will therefore use mouse and cursorinterchangeably. However, ActionScript uses the term mouse in itskeywords. So, technically, cursor is the term Ishould be using here. The cursor is the graphic that moves around thescreen as you move your mouse. You may even have atrack pad or tablet instead. What is the difference between the mouse and the cursor? Themouse is the physical device attached to your computer.











Flash mouse coordinates